Group Games
Interactive Game Rules
These rules are for the NewzBrain at Home Group Games boards. Display the board, keep the answer key off-screen, and let families or teams play together.
Before You Begin
- Split your group into two to four teams and choose a captain for each one.
- Open the matching teacher answer key before launching the board.
- Use the Options panel to decide whether answer choices are always shown, hidden, or only shown when requested.
- For scoring, many groups use double points without choices and half points when choices are used.
- Open Discussion Questions whenever you want to pause for conversation and review.
Jeopardy-Style Current Events Game
- Team 1 chooses a category and point value to begin.
- The host reads the question from the board and accepts the captain's answer for that team.
- If the team answers correctly, award the point value shown on the board, adjusted for choice usage if you use that scoring rule.
- If the team misses, the next team may steal. Continue clockwise until the question is answered or all teams have tried.
- After a question is completed, return to the board and let the next team pick the next category and point value.
- Use Bonus questions near the end of the game for a final challenge, tie-breaker, or host's-choice question.
NewzBrain Wash
- Teams answer in rounds, with each correct answer earning one tally instead of the board's point value.
- Missed questions may be stolen by the next team, which keeps everyone listening.
- Save the Bonus questions for the end of the game.
- After the main rounds, the leading team earns first chance at a Wash question.
- If the leading team misses, the next leading team may answer and become the winner.
Las Vegas NewzBrain
- The team choosing the question must wager before the question is revealed.
- A correct answer earns the question's point value plus the wager.
- An incorrect answer subtracts the wager, then the question can be offered to the next team.
- Hosts may cap wagers to keep the game moving and avoid one question deciding the whole round too early.
- For a lighter version, let teams wager half the point value of the question they select.
Pigskin NewzBrain
- Use the board's point values as yardage: 10, 20, 40, and 80-yard plays.
- Teams move down the field when they answer correctly and lose the down or turn when they miss.
- Hosts can decide whether steals create a turnover, a defensive stop, or a chance to gain possession.
- Reaching the end zone scores a touchdown. Bonus questions can be used for extra points or field goals.
- This format works well when you want students to discuss risk and strategy before selecting a question.
Slam Dunk NewzBrain
- Convert lower-value questions into free throws or two-point shots and higher-value questions into three-point shots.
- Correct answers score the shot. Missed answers create rebound chances for the next team.
- Bonus questions can be used as buzzer beaters, overtime shots, or host's-choice challenge questions.
- Teams rotate possessions after each completed question unless the host awards a rebound opportunity.
- This format is especially useful when you want a faster game with lots of quick turns.